Borderlands 3: Psycho Krieg and the Fantastic Fustercluck – Final Review

The central environments explored in Psycho Krieg and the Fantastic Fustercluck are oftentimes impossibly beautiful – and frequently very bizarre. Each individual map is brimming with Gearbox’s characteristic creativity, honed over many years now and nearly perfected. The imagination on display here is indeed remarkable, though this DLC is characterized by quite radical departures regardingContinue reading “Borderlands 3: Psycho Krieg and the Fantastic Fustercluck – Final Review”

Borderlands 3: Bounty of Blood – Final Review

As is characteristic of much of Gearbox’s recent work, the environments in Bounty of Blood are overflowing with creativity, the central planet of Gehenna atmospheric, imaginative, and immersive. Western stylings are boldly embraced, browns and oranges holding a position of prominence in the color palette, while much of the landscape is sunbaked and bright inContinue reading “Borderlands 3: Bounty of Blood – Final Review”

Borderlands 3: Guns, Love, and Tentacles – Final Review

Guns, Love, and Tentacles central narrative is wonderfully straightforward, centering around the marriage of two central, returning characters, Wainwright and Hammerlock, the pair choosing to begin their union in the distant, frigid, icy planet of Xylourgos, renowned for its unique, unconventional beauty, and accordingly a suitable site for the proceedings. The Vault Hunter, friend toContinue reading “Borderlands 3: Guns, Love, and Tentacles – Final Review”

Borderlands 3: Moxxi’s Heist of the Handsome Jackpot – Final Review

The various environments explored in Moxxi’s Heist of the Handsome Jackpot are all abounding in creativity and whimsicality, with a bold embrace of color and vibrancy. Traditional, expected casino-like environments are certainly present, reflecting a certain mundanity, but collectively, environmental diversity is immense, the title boasting environments which are decidedly not casino like, disrupting expectations.Continue reading “Borderlands 3: Moxxi’s Heist of the Handsome Jackpot – Final Review”

Borderlands 3 – Final Review

In terms of presentation, Borderlands 3 is incredible, particularly creatively. The various explorable planets are full of diversity, each having their own unique character; the starting area, Pandora, with its sandy, oppressive deserts and craggy mountains is decidedly different from, say, the planet of Promethea, with its impossibly tall skyscrapers and seemingly advanced technology. NeonContinue reading “Borderlands 3 – Final Review”

Borderlands 3 – Impressions 2

Borderlands 3 gets off to a fairly rough start. The starting environment, Pandora, has been featured heavily in prior games of the series, and thusly feels overused, stale; originality is lacking. The opening hours are slow and unremarkable, the deserts and landscapes mimicry of what has come before. True from a technical perspective the graphicsContinue reading “Borderlands 3 – Impressions 2”

Borderlands 3 – Impressions 1

Echoing very closely the openings from the previous games, a brief, artsy cutscene begins the narrative, with voice-over by the series’ trademark, greedy capitalist Marcus. “So, you want to hear a story?” We’ve heard this multiple times now, but his voice acting is of such a quality that it really isn’t aggravating. An in-engine cutsceneContinue reading “Borderlands 3 – Impressions 1”