Open World Analysis – Dying Light

Dyling Light’s vast, open-world city of Harran is unique at its very foundation, taking as inspiration more Middle Eastern stylings, which are traditionally neglected in video game map design. This vision is clung to zealously, the potentials inherent to that environment seized upon fully – it is reflected in the city’s architecture, its foliage, and,Continue reading “Open World Analysis – Dying Light”

Dying Light – Final Review

At its core, Dying Light’s narrative is characterized by an abundance of potential, potential which is rarely realized. A very human dimension is present in the story, with a major emphasis upon suffering, the united inhabitants of the zombie-infested city of Harran in constant danger, constant oppression. Frequent are efforts at pathos, at evoking someContinue reading “Dying Light – Final Review”