Fable Anniversary

  •             The Lost Chapters component of Fable Anniversary exists as a fairly straightforward expansion, though I am hesitant to even apply that term to the added content, which is rather slight; I was able to complete the entire thing in three or so hours, taking in most of the sights and deliberately and carefully exploring

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  •             Fable Anniversary’s gameworld is fantastic. The land of Albion, influenced strongly by Medieval England, is a beautiful land, one of great diversity in terms of locales; technically, it may be seen as unimpressive, or possibly just dated; the textures are not exactly mind-blowing, and the facial animations and character designs for the NPC’s are

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  •             One thing that has really stood out to me in Fable Anniversary after twelve or so hours is the clever marriage of linearity and more open-ended level design. The maps are all rather small in size, basic too, though certain of them have branching paths, which often lead to side areas and locations which

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  •             While being a remaster in a different, newer engine, graphically Fable Anniversary seems inconsistent – while universally improved graphically over its antiquated predecessor, it still suffers from some technical shortcomings; it is not truly, impressively, modern. The faces and character models are decent at best, though the environments fare better; trees in their beautiful

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