Final Reviews
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When regarding its presentation, Limbo soars, its creativity marking its greatest source of originality, imparting a distinct identity which persists all throughout the narrative. The palette is totally deprived of any vibrancy, blacks, whites, and greys overtaking all, resulting not in blandness but a certain stylish, cinematic effect – here is darkness and bleakness, the…
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As an expansion, Outlast: Whistleblower presents nothing which is novel or innovative, its gameplay an exact replication of that found in the base game. Still, its existence is justified, as it serves a strong world-building purpose, enriching the narrative of Outlast, with all its subtle complexities. Its main ambition is to explain how precisely the…
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Mirror’s Edge: Catalyst’s open world city of Glass is a remarkable achievement, singular in its beauty, greatly embracing creativity and whimsicality, even as the occurrences in the city are far removed from anything approaching the whimsical – the inherent graces and majesties of the cityscape contrast starkly with the darkness felt by many of its…
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Outlast boasts many compelling atmospheres, a certain moodiness overtaking all, resulting in a constant sense of dread; the clever, beautiful interplay of light and dark is especially central to this atmospheric nature. Transpiring solely in one location – Mount Massive Asylum – larger environmental diversity is lacking somewhat, even as ample differentiation is present when…
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In a major failing, Battlefield: Bad Company 2 displays a complete lack of originality, relying upon themes and ideas developed countless times over in different games and different media. This dearth of originality only prevents the game from ever forging its own distinct identity – matters sometimes seem soulless and uninspired, even as some efforts…
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Far Cry 3’s narrative begins on a surprisingly high note, seeing the prompt introduction of the player character, Jason Brody, while also introducing the first primary antagonist, the mentally warped Vaas. Crucially introduced also is the gameworld, Rook Island, which morphs into a character in its own right. It was the apparent joys characterizing that…
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Ocarina of Time 3D begins in a highly engrossing manner, opening in the bright, verdant Kokiri Forest, everything gaiety and bliss, beautiful grasses and foliage overtaking all, resulting in a highly inviting atmosphere. As location, it is peopled by the childish Kokiri, themselves characterized by the innocence of youth, a commanding sweetness and sincerity. Before…
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Wolfenstein: The New Order’s narrative shows a complete absence of ambition, the core motivation capable of succinct expression – topple the Nazi regime, fight back against the abundance of power won with success in World War II, a success maintained and built upon, Nazi powers extending far beyond Europe, their machinations and barbarities affecting all.…
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In efforts to assert its own distinct identity, Battlefield Hardline marks considerable departures from earlier titles in the series; the bombastic is mostly discarded, replaced instead by a more grounded, human narrative. Delivered in an episodic fashion, each mission is rather self-contained, though an overarching narrative is present. Given this manner of storytelling, missions begin…
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Resident Evil 7’s narrative is instantly engaging, seeing the player character, Ethan Winters, receive a distress signal from his long missing wife, Mia, clearly in a state of frantic desperation, obviously oppressed. Gone for some considerable duration, something inherently reassuring is attached to her message, grim though her mental state may be; she is alive,…
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Outlast 2’s narrative is characterized by a calculated vagueness, manifold questions arising, no concrete answers ever provided. The opening sees a husband and wife duo – Lynn, an investigative reporter, and Blake her cameraman partner – traveling by plane over a vast Arizona wilderness in the darkness of night, vision greatly obscured, the commanding environmental…
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Condemned: Criminal Origins is characterized by an overwhelming bleakness, manifest both in its narrative and its environmental construction. Regarding the former, the game seeks to convey a mostly grounded, human story, analyzing the psychology of the player character, Ethan Thomas, who gradually descends into madness, given the betrayal he experiences at the beginning of the…
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Amnesia: The Dark Descent’s greatest ambition – and greatest achievement – is related to the construction and maintenance of atmosphere. Unfolding in a sprawling manor deep in the woods of Prussia, the game is of a decidedly moody sort, arresting and impactful from the first. Clever manipulation of light and shadow contribute to this atmospheric…
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Aragami 2 excellently succeeds in its evocation of place, Asian stylings embraced to the last, creating one cohesive whole, environments linked thematically and aesthetically, the game abounding in creativity. Certain missions which occur at night are particularly arresting, with tranquil, azure skies dotted with stars, all aspects of the environments tinged with an inviting shade…