Outlast
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As an expansion, Outlast: Whistleblower presents nothing which is novel or innovative, its gameplay an exact replication of that found in the base game. Still, its existence is justified, as it serves a strong world-building purpose, enriching the narrative of Outlast, with all its subtle complexities. Its main ambition is to explain how precisely the
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Outlast boasts many compelling atmospheres, a certain moodiness overtaking all, resulting in a constant sense of dread; the clever, beautiful interplay of light and dark is especially central to this atmospheric nature. Transpiring solely in one location – Mount Massive Asylum – larger environmental diversity is lacking somewhat, even as ample differentiation is present when
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Outlast 2’s narrative is characterized by a calculated vagueness, manifold questions arising, no concrete answers ever provided. The opening sees a husband and wife duo – Lynn, an investigative reporter, and Blake her cameraman partner – traveling by plane over a vast Arizona wilderness in the darkness of night, vision greatly obscured, the commanding environmental